Hey, I'm Damir.

A UX designer and builder based in Chicago — crafting research-driven experiences that actually connect.

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2021 — 2022 UX & UI Product Design

WeReceipt

Client
WeReceipt (Startup)
Role
UX & UI Product Designer
Tools
Figma, Sketch, MockFlow
Year
2021 — 2022

A cleaner way to track,
store, and own your spending.

WeReceipt is a budgeting mobile app for US users that allows them to store receipts and track spending. The existing design buried primary actions inside a hamburger menu, creating unnecessary friction and a rough user flow. My goal was to redesign the app structure — improving discoverability, reducing taps for simple actions, and building a stronger emotional connection between the user and the product.

Process & Approach

01. The Problem

All the primary actions were accessible only from the hamburger menu, and the overall user flow was rougher than it needed to be. Users couldn't discover features easily, felt no emotional connection to the app, and had to tap too many times to complete simple actions. Goal: Design a budgeting mobile app that allows users to search and store receipts in a clean, easy fashion.

02. Understanding the Core Product

Before ideating, I analyzed the existing design page by page to understand the core product, then researched top budgeting apps to discover comparable features and patterns. Key findings: Features Discoverability issues. Users don't feel emotionally connected to the app. Too many taps for simple actions.

03. Sketching & Wireframes

I built simple low-fidelity wireframes using MockFlow to capture the general structure — quick enough to share with the team for early feedback without investing in high-fidelity work too soon.

04. User Flows & Flowcharts

Creating a full UX flow helped map the entire user journey across all screens. Before moving to UI design, I polished the features and interaction flow. The flowcharts described the content strategy and potential user interactions — forming the basis for developer handoff and higher-fidelity designs, while surfacing potential issues early.

05. Key Takeaways

1. Simplicity is strength. As designers, we're often lured by trendy, out-of-the-box designs. But the primary goal is to understand the user, their problems, and design a solution that addresses them. 2. Process is essential. For a vast project, process gives you a roadmap to navigate what can otherwise be a foggy route — especially useful when starting out.